
Darwin’s Journey is a board game designed by Simone Luciani and Nestore Mangone, published by Thundergryph Games. The game is themed around Charles Darwin’s voyage on HMS Beagle and his theory of evolution.
Players take on the roles of naturalists and embark on expeditions, gathering scientific knowledge, discovering new species, and contributing to the development of the theory of evolution.

Players in Darwin’s Journey allocate their workers to various actions, such as traveling, exploring, and studying. The game incorporates resource management, worker placement, and strategic decision-making.

In Darwin’s Journey, players assume the roles of naturalists during Charles Darwin’s expedition. The game spans several rounds, each divided into phases: Planning, Morning, Afternoon, and Evening. During the Planning phase, players allocate workers to various actions on their personal boards. These actions include traveling, gathering resources, studying, and discovering new species. The Morning and Afternoon phases involve resolving actions and moving on the board, while the Evening phase includes scoring and preparing for the next round. Players aim to gain influence, contribute to the theory of evolution, and earn points through discoveries.
The player with the most points at the game’s end wins.
ENJOY!
